Element Combo Table

How combos work

  • Only the highest-tier matching combo triggers. Priority: 4 > 3 > 2 > none.
  • Damage % is a share of your hand damage, applied after the hand lands.
  • Held elemental dice keep their element across rerolls — this is the main lever for accumulating the right colors over multiple reroll spends.
  • Elemental chance is ~3–5% per die base, upgradable to ~25% with deep investment.

See Elements for the detailed mechanics.

2-element combos (Dual)

ComboElementsDamageTargetEffect
Thermal ShockIce + Fire60%Main targetApply Vulnerable (2 turns)
Frost LanceIce + Wind50%AoE (all enemies)25% chance to Freeze each
Flame PillarFire + Wind55%AoE (all enemies)Apply Burn (2 turns)
Cryo SurgeIce + Lightning45%2 random enemies+5% per active status on the target
Arc FlareFire + Lightning70% main / 30% splashMain + all othersBurn chance on the splash
Thunder StormWind + Lightning40% × 31 random enemyThree consecutive hits

3-element combos (Triple)

ComboElementsDamageTargetEffect
CataclysmIce + Fire + Wind90%AoE (all enemies)Apply Burn (2 turns), 20% Freeze chance each
OverloadIce + Fire + Lightning110% main / 40% splashMain + all othersApply Vulnerable, +10% per status on target
TempestFire + Wind + Lightning50% × 2AoE (all, twice)20% Freeze chance, +10% per status
MaelstromIce + Wind + Lightning25% × 61 random enemy (+ splash on final hit)25% Freeze each hit; frozen targets take +50%; final hit 20% splash

4-element combo (Ultimate)

ComboElementsDamageTargetEffect
SingularityIce + Fire + Wind + Lightning120%AoE (all enemies)Applies Burn + Freeze + Vulnerable to every enemy
Catalyst doubles Singularity.

The Catalyst rare relic makes Singularity deal 240% instead of 120%. Build around it only if your elemental chance is high enough to plausibly hit 4-element rolls.

Quick picks

  • Best single-target damage: Overload (110% + Vulnerable, setting up an even bigger follow-up next turn)
  • Best AoE damage: Cataclysm (90% hit-all + Burn + Freeze), or Singularity if you can get there
  • Most consistent trigger (lowest element requirement): Thermal Shock or Flame Pillar — both just need 2 elemental dice of the right pair
  • Best burst on one target: Maelstrom (25% × 6 hits with Freeze amplification — huge theoretical ceiling)
  • Best AoE with crowd control: Frost Lance (hit-all + Freeze chance on each)

Related: Elements · Elemental Combos · Archetypes

Built with LogoFlowershow